Hi, I have a pretty simple scene - 4 objects coming from underneath an ocean sim box, and going back in again - like flying fish.
I tried this in a fresh scene and had two of these objects working fine. Now I'm trying it in the production scene (cameras, positions and scale are locked down), only one out of the four objects creates a splash.
I've reset the objects Xforms, and tried changing the scene scale in the 'grid' settings. Also tried upping the 'steps per frame' in the 'dynamics' tab.
I've also tried changing the motion velocity effect in each objects properties tab. This only really seems to affect the one object which works (I've changed the wireframe to green for this object)
I'm aware that the objects are quite small, but I can't work out why just this one would work and the others not. Any help would be really appreciated, many thanks in advance.
Using Max 2018, Phoenix 31000; scene file attached
I tried this in a fresh scene and had two of these objects working fine. Now I'm trying it in the production scene (cameras, positions and scale are locked down), only one out of the four objects creates a splash.
I've reset the objects Xforms, and tried changing the scene scale in the 'grid' settings. Also tried upping the 'steps per frame' in the 'dynamics' tab.
I've also tried changing the motion velocity effect in each objects properties tab. This only really seems to affect the one object which works (I've changed the wireframe to green for this object)
I'm aware that the objects are quite small, but I can't work out why just this one would work and the others not. Any help would be really appreciated, many thanks in advance.
Using Max 2018, Phoenix 31000; scene file attached
Comment