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Badger & Vray 3.6. Cannot render more than first view

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  • Badger & Vray 3.6. Cannot render more than first view

    I have Rhino 5 and Vray 3.6. (I was forced to upgrade from Vray 2.0 to Vray 3.6 when my office was broken into and the physical Vray license key was stolen.)

    Here is what I used to be able to do with Vray 2.0.

    In a worksession with 2-4 files, I would set up about a half dozen layer states that change the visibility of layers throughout the worksession. I need to use worksessions because my models are very very large. I would also establish several named views. In vray 2.0, I would enable the batch rendering global switch. In badger I would render all named views in all layer states. I would start it on a Friday afternoon and by Monday morning I would have a few dozen renderings waiting for me.

    Since upgrading to 3.6, I have not been able to do batch renderings like this. The built in vray batch rendering tool does not support layer states and does not support worksessions. Badger is the perfect program for this (it?s why I bought it) however I cannot find the global switch to enable batch rendering in vray 3.6. Can somebody please help me find this setting?

    I reached out to Badger. Their response is ?Hi Elijah, V-Ray is not our product so if you?re having troubles getting Batch Rendering to work with V-Ray, you might want to contact Chaosgroup support. Best regards, Marika Almgren LBP Development?. So I reached out to both of them and posted here. Chaos Group has not responded to my email regarding this issue.

    I posted the same query to the rhino forums: https://discourse.mcneel.com/t/badge...rst-view/59305

  • #2
    I reached out via email to both Badger and Chaosgroup. For reference, here is the response from Chaosgroup.

    Hi Elijah,

    Kindly note that there is no global switch for the V-Ray Batch Render and it operates through its own window.

    You could solely use V-Ray Batch Render to produce the desired render output by saving individual files of the project with the different layer states and then load those files in the list.

    We are not acquainted extensively with Badger, however, it seems to have a similar nature to that of V-Ray Batch Render. If you are to use Badger, is it not possible to render all named views by just setting V-Ray as the render engine?

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    • #3
      Looks like they try to fix it, or?
      www.simulacrum.de ... visualization for designer and architects

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      • #4
        Essentially Badger told me it's a V-ray problem and V-ray told me it's a Badger problem. The V-ray folks suggested a work around that will be very very cumbersome as my files are very large and I have many layer states. So it doesn't look like either party has a solution or intends to fix it.

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        • #5
          Kindly note that we have contacted Badger's developers to provide us with a temporary license for the plugin, so we can further investigate the behavior of both V-Ray and Badger together.

          In the meantime, as previously advised, the way V-Ray Batch Renderer now works has been changed and the previous workflow adapted to will not work with V-Ray 3.6 for Rhino.

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          • #6
            To piggyback on this, another problem with the Vray batch render that was solved by Badger was the ability to script commands between renders. For example, I have a project where I am rendering many views in 2 point perspective, and with Badger I was able to script a "visguesslensshift" command between each rendering to make the perspective work. For this problem I can't figure out any kind of workaround whatsoever using the Vray batch rendering, and compounded with the layer state problem mentioned earlier, I no longer have any kind of batch capability. +1 that I hope Badger can be resolved with 3.6.

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