Hey all,
As you can probably tell from my abundance of posting today its been a slow day in the office ^_^
I was just curious, is there anyone else in these forums for more of an IT Background than a Design background.
What do you think of VRay, VRay Swam etc in general?
Personally i think its a fantastic piece of software coming from more of a 3rd party sales/support role i never really came across software such as Sketchup and VRay. When i started working at my new job at a design company as in house IT support i didn't know what i had signed up for. The first time i was put in front of V-Ray it was about a year ago, on the cusp of VRay 3.4 for Sketchup. I was troubleshooting issues with the Distributed rendering not working as intended. It was interesting, having not worked with software like it previously it really peaked my interest, i started delving and fiddling until i started to understand (what i felt was) exactly how the software worked.
At first, with no background in Design, Architecture or even Graphics it was a headache to get my head around the lingo. Diffuse Maps, Bump Maps, GI, Materials, render nodes etc. all of this was new to me! After some time though i got the hang of it. i was able to effectively troubleshoot and resolve problems. Vray 3.4 and Swarm was then released for Sketchup. It was a godsend. finally we could move away from our 6 PCs used for distributed rendering and enable 30+ computers to assist in the rendering of visuals. I was blown away by the speed renders that used to take hours would take no more than 7-8 minutes. Watching the chunks render was to me almost the same as watching a flame, mesmerising!
On top of this being an awesome piece of software, you have an amazing support team. In the forums Peter.Chaushev and konstantin_chaos are a driving force of the sport team (specifically in my experience behind sketchup). They are amazing, its not often you find support people who understand your query's first time are quick to respond and are able to relay your queries / ideas directly to the developers if needed! You can tell they are not reading from a sheet, their responses are genuine and informative from previous experience and general knowledge of the software.
This past year supporting my V-Ray IT has had its ups and downs and challenges along the way but i have thoroughly enjoyed supporting my team through it all with the help of Peter Konstantin and several other helpful members of this community!
I think the software is defiantly going in the right direction, with the new Sketchup for Unreal beta i cant wait to get our models into interactive VR environments.
Thanks a lot Chaosgroup team for everything you have done so far!
As you can probably tell from my abundance of posting today its been a slow day in the office ^_^
I was just curious, is there anyone else in these forums for more of an IT Background than a Design background.
What do you think of VRay, VRay Swam etc in general?
Personally i think its a fantastic piece of software coming from more of a 3rd party sales/support role i never really came across software such as Sketchup and VRay. When i started working at my new job at a design company as in house IT support i didn't know what i had signed up for. The first time i was put in front of V-Ray it was about a year ago, on the cusp of VRay 3.4 for Sketchup. I was troubleshooting issues with the Distributed rendering not working as intended. It was interesting, having not worked with software like it previously it really peaked my interest, i started delving and fiddling until i started to understand (what i felt was) exactly how the software worked.
At first, with no background in Design, Architecture or even Graphics it was a headache to get my head around the lingo. Diffuse Maps, Bump Maps, GI, Materials, render nodes etc. all of this was new to me! After some time though i got the hang of it. i was able to effectively troubleshoot and resolve problems. Vray 3.4 and Swarm was then released for Sketchup. It was a godsend. finally we could move away from our 6 PCs used for distributed rendering and enable 30+ computers to assist in the rendering of visuals. I was blown away by the speed renders that used to take hours would take no more than 7-8 minutes. Watching the chunks render was to me almost the same as watching a flame, mesmerising!
On top of this being an awesome piece of software, you have an amazing support team. In the forums Peter.Chaushev and konstantin_chaos are a driving force of the sport team (specifically in my experience behind sketchup). They are amazing, its not often you find support people who understand your query's first time are quick to respond and are able to relay your queries / ideas directly to the developers if needed! You can tell they are not reading from a sheet, their responses are genuine and informative from previous experience and general knowledge of the software.
This past year supporting my V-Ray IT has had its ups and downs and challenges along the way but i have thoroughly enjoyed supporting my team through it all with the help of Peter Konstantin and several other helpful members of this community!
I think the software is defiantly going in the right direction, with the new Sketchup for Unreal beta i cant wait to get our models into interactive VR environments.
Thanks a lot Chaosgroup team for everything you have done so far!