Rendering with a thin ring disk mesh light, I'm having a hard time getting rid of noise. Noise threshold is set to 0.001 and sampling to 2 to 48 - render takes one and half day on i7 5820K @4Ghz. Using Environment Fog.
Normally I would up the samples only for the specific light, but this is not possible anymore?
EDIT: GI is set to Brute Force + Light Cache (2000 samples). Rez is 2400x1800px.
Normally I would up the samples only for the specific light, but this is not possible anymore?
EDIT: GI is set to Brute Force + Light Cache (2000 samples). Rez is 2400x1800px.
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