Hi everyone.
I really have some trouble trying things like that:
https://vimeo.com/231872967
Why it is so hard to blend colors with bifrost?
The simplest way would be something like highjacking the vertex color information of the mesh output from bifrost.
I can render the vorticity and the velocity but not the density for example.
Can I maby do something with the "exportParticle" attribute on the liquidSape?
Here is a little example scene:
https://www.dropbox.com/s/ofdbrkxj2o...Mixing.ma?dl=0
Please help me out.
Cheers
I really have some trouble trying things like that:
https://vimeo.com/231872967
Why it is so hard to blend colors with bifrost?
The simplest way would be something like highjacking the vertex color information of the mesh output from bifrost.
I can render the vorticity and the velocity but not the density for example.
Can I maby do something with the "exportParticle" attribute on the liquidSape?
Here is a little example scene:
https://www.dropbox.com/s/ofdbrkxj2o...Mixing.ma?dl=0
Please help me out.
Cheers
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