Hi,
I'm wondering for quite some time now what range for IOR is physically plausible?
I think it has to be higher than 1 but what is the max?
2, 5 10?
F.e. I'm creating a guitar paint that has a clear coat on top. The clear code looks pretty close with an IOR of 2.5 and a reflection amount of 1.
I could, on the other hand get a pretty similar result with an IOR of 3 or more and a darker reflection amount.
Sure, the transition from 0° to 90° and the value at 90° would be different but it's sometimes hard to tell because of unknown light sources and unknown general lighting in the reference images. I think knowing the IOR would unlikely be more than 3 f.e. would help to get a range to play with.
After some measures, I've seen this strange valley emerge. Starting at an IOR of 4.
Is that where it stops to be realistic?
IOR: 2
IOR: 4
IOR: 10
I'm wondering for quite some time now what range for IOR is physically plausible?
I think it has to be higher than 1 but what is the max?
2, 5 10?
F.e. I'm creating a guitar paint that has a clear coat on top. The clear code looks pretty close with an IOR of 2.5 and a reflection amount of 1.
I could, on the other hand get a pretty similar result with an IOR of 3 or more and a darker reflection amount.
Sure, the transition from 0° to 90° and the value at 90° would be different but it's sometimes hard to tell because of unknown light sources and unknown general lighting in the reference images. I think knowing the IOR would unlikely be more than 3 f.e. would help to get a range to play with.
After some measures, I've seen this strange valley emerge. Starting at an IOR of 4.
Is that where it stops to be realistic?
IOR: 2
IOR: 4
IOR: 10
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