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Method for rendering fast draft from animation? (similar to playblast)

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  • Method for rendering fast draft from animation? (similar to playblast)

    Hello,
    I'm looking for a setting to render jsut quickly a draft with vray.

    With a simple "Playblast" Maya renders of course very fast.
    With Vray GI, brute force, light cache it renders just normally.

    But as soon as I take very small time, it gets just grainy and worse than a playblast.

    Which is a recommended method to render something inbetween?
    And is there something like a simple "stylized" setting similar to the viewport playblast?

    Thanks

  • #2
    It depends what your tolerance for noise, poor anti aliasing and other artifacts is. Generally, there isn't much point to software rendering for previewing just motion, which is what playlists are for. If you need to preview lighting and shading, such as to get client sign off, then outputting a few key frames at full quality is the preferred option. Other than that, your only option is to reduce quality and/or remove certain aspects of final lighting and shading that may be render intensive. As well as reducing your max subdivision settings in the anti aliasing part of the main render settings, and increasing the threshold to something quite like 0.05 or even 0.1, you can wholesale turn off things like displacement in the Overrides tab, and glossy effects like refractions and reflections. Or, you can use the progressive renderer and simply set a max time per frame, but you have no control over the final render quality that way.

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