Is reflection Dim distance an optimization parameter for speed improvements?... or is it more for artistic control?
Curious if it can help speed a scene up. I have a scene with a pile of ice, turns out it is one of the hardest scenes I've ever had to optimize. Takes forever to render because of required Refraction rays. Trying to see what else I can do.
Thoughts appreciated,
-Joel
Curious if it can help speed a scene up. I have a scene with a pile of ice, turns out it is one of the hardest scenes I've ever had to optimize. Takes forever to render because of required Refraction rays. Trying to see what else I can do.
Thoughts appreciated,
-Joel
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