Hi all! Looking for some help or direction regarding building HDRIs "properly".
We've got some fully bracketed (7 exposure brackets) panos that we're looking to use in V-Ray without having to modify values on the VRayHDRI map nor the Dome Light. The goal is a Overall/Render mult of 1 and a Dome light intensity of 1. To do this, we're using PtGui to stitch the pano and Nuke to color balance and exposure adjust. We've got reference photography too, with grey/chrome balls and color charts, so theoretically we should be able to get a 1:1 match.
Our issue so far has been that when we bring in the HDRI map, leave all the values at default, and adjust a VRayPhysicalCamera to the same parameters that our reference photography was shot at, the result is significantly darker. Is there an assumed intensity of a Dome Light or for the input map so that it matches the camera exposure correctly?
Thanks for any help!
We've got some fully bracketed (7 exposure brackets) panos that we're looking to use in V-Ray without having to modify values on the VRayHDRI map nor the Dome Light. The goal is a Overall/Render mult of 1 and a Dome light intensity of 1. To do this, we're using PtGui to stitch the pano and Nuke to color balance and exposure adjust. We've got reference photography too, with grey/chrome balls and color charts, so theoretically we should be able to get a 1:1 match.
Our issue so far has been that when we bring in the HDRI map, leave all the values at default, and adjust a VRayPhysicalCamera to the same parameters that our reference photography was shot at, the result is significantly darker. Is there an assumed intensity of a Dome Light or for the input map so that it matches the camera exposure correctly?
Thanks for any help!
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