Hi
I have a client asking for a texture that will be laser engraved into the resin of the product to an exact specification. This is important to them that it be as accurate to the real world depth as possible. It is a knurl pattern with a depth of 100 Microns. My questions is in Maya and Vray 3.6 what is the best way to ensure the depth is accurate? I believe only displacement is tied to real-world units but I'd rather use a bump or normal map because of the nature of the CAD I'm working with.
Does anyone have any insight into this?
Thanks
I have a client asking for a texture that will be laser engraved into the resin of the product to an exact specification. This is important to them that it be as accurate to the real world depth as possible. It is a knurl pattern with a depth of 100 Microns. My questions is in Maya and Vray 3.6 what is the best way to ensure the depth is accurate? I believe only displacement is tied to real-world units but I'd rather use a bump or normal map because of the nature of the CAD I'm working with.
Does anyone have any insight into this?
Thanks
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