hello,
as i understand RMA stands for roughness, metallic , ambient occlusion.
can someone explain me how i can get it rendered in vray for max?
thanks for help !
thomes
this is a "rendering" ? i found called RMA placed in all 3 areas in a game engine.... glossiness, metallness and ambient occlusion :
as i understand RMA stands for roughness, metallic , ambient occlusion.
can someone explain me how i can get it rendered in vray for max?
thanks for help !
thomes
this is a "rendering" ? i found called RMA placed in all 3 areas in a game engine.... glossiness, metallness and ambient occlusion :
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