Hi guys,
I'd love to know a bit more about the new Progressive Path Tracing. I've been away from the beta versions for a while and resorted back to 1.09, but now that the completion of 1.5 is really nearing I'm going to go back to the 1.5 beta.
I've checked out Vlado's PPT tutorial in the online reference, but I've got two questions:
1: Is PPT only possible with Light Cache in both primary and secondary GI or can you use Photons, Irradiance and/or QMC as well?
2: Is the result the best possible result you can achieve with the VRay engine if you wait long enough, comparable with the non-biased approach of Maxwell?
Thanks and cheers,
Metin
I'd love to know a bit more about the new Progressive Path Tracing. I've been away from the beta versions for a while and resorted back to 1.09, but now that the completion of 1.5 is really nearing I'm going to go back to the 1.5 beta.
I've checked out Vlado's PPT tutorial in the online reference, but I've got two questions:
1: Is PPT only possible with Light Cache in both primary and secondary GI or can you use Photons, Irradiance and/or QMC as well?
2: Is the result the best possible result you can achieve with the VRay engine if you wait long enough, comparable with the non-biased approach of Maxwell?
Thanks and cheers,
Metin
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