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  • Maketx make my life simpler?

    I have a scene with 12gb of video, comprised 6500 frames as ifl sequence.
    I am getting crashes after around 600 frames - and that is only test res, so I'm concerned.
    Yes I can split them into chunks but would rather not, with so many to do.

    I thought of converting them to tx but that procedure alone will take a very long time.
    It also makes a 600kb file 11mb, which is why I ask; is this a worthwhile thing to do and will it solve my issues with memory
    usage in this case?

    Thanks for any help with suggestions.
    https://www.behance.net/bartgelin

  • #2
    Originally posted by fixeighted View Post
    It also makes a 600kb file 11mb, which is why I ask; is this a worthwhile thing to do and will it solve my issues with memory
    usage in this case?
    Why the scene crashes can't quite be determined from what you wrote.
    However, the .tx will *always* make a scene render optimally, memory-wise.
    Size of files on disk, particualry when comparing a jpg with a compacted, atlased texture, are meaningless.
    Lele
    Trouble Stirrer in RnD @ Chaos
    ----------------------
    emanuele.lecchi@chaos.com

    Disclaimer:
    The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

    Comment


    • #3
      Ultimately I reasoned that the time to even convert these files (around 260,000) would be silly, so I chose another method.
      Also I discovered that only when all the textures were visible in the camera view was it really a problem, so I could only do around 30 frames per batch, of a e.g. 200 frame seq.
      As the shots were not all like that, I managed to use backburner to render all 70 shots relatively quickly and without issue...just a bit of babysitting.

      The interesting thing about backburner (and that which sealed the deal) is that I could simply stop and restart it, (which takes seconds) when it reached peak
      and it would clear the ram. Without BB I would have to reboot Max each time.

      So my remaining question, out of interest, is why Max doesn't clear the ram when I stop the render normally, without using BB?
      https://www.behance.net/bartgelin

      Comment


      • #4
        Because it's Max.
        Deadline offered the option to restart the "renderer" (i.e. the DCC carrying it) since day one.

        Important to not that if you used .tx inside vrayBitmaps, you'd then be able to tell v-ray to unload the textures between frames, directly.

        Lastly, is that 260k texture file that are going to be thrown away after this project?
        If that's the case, you should perhaps invest in a dedicated box doing just .tx conversion for you, and you'd still be saving a metric ton of money over the course of one such project.
        However, if your scene didn't actually carry 260k textures, you can convert just the ones the scene uses quickly, with the provided right-mouse menu tool.
        Last edited by ^Lele^; 09-07-2021, 02:30 AM.
        Lele
        Trouble Stirrer in RnD @ Chaos
        ----------------------
        emanuele.lecchi@chaos.com

        Disclaimer:
        The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

        Comment


        • #5
          LOL yes that is my thinking...they missed something there I think
          I did look at using Deadline but tbh even the process of installing it was a complete nightmare, only to find out that it is now only a paid option and the prices are ridiculous,
          needing various additional paid parts for it to function. I wasted a good 3 hours installing it only to discover this, as the process lacks transparency re. pricing.
          Will not go near it again.
          Last edited by fixeighted; 09-07-2021, 02:34 AM.
          https://www.behance.net/bartgelin

          Comment


          • #6
            Wow, really?
            It used to be quite straightforward, and definitely free for personal use (no idea on prices for the commercial though.).
            I feel sorry for the devs if that's the case, they are exceptional in many ways, they don't deserve the extreme mercification of their baby.

            EDIT: on the site it states it's free for up to ten nodes. Have they made a mess of the install/registration/licensing through amazonification?
            Last edited by ^Lele^; 09-07-2021, 02:49 AM.
            Lele
            Trouble Stirrer in RnD @ Chaos
            ----------------------
            emanuele.lecchi@chaos.com

            Disclaimer:
            The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

            Comment


            • #7
              Yes it was the process of having to go through Amazon web bollocks. It was confusing and ultimately led me to a payment portal which
              listed the various things I needed to have, including not only having to pay for the render time itself, or so it appeared, but also having to pay for the link to Vray and possibly other things.
              I just gave up....seemed contadictory to what I had heard, which is what you suggest, that it is free to a certain degree.
              https://www.behance.net/bartgelin

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              • #8
                I think at some point you may have ended up to the amazon cloud, eheh.
                I'll perhaps poke the guys and let them know the process isn't ideal, for the little it'll help.
                Lele
                Trouble Stirrer in RnD @ Chaos
                ----------------------
                emanuele.lecchi@chaos.com

                Disclaimer:
                The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                Comment


                • #9
                  Yep, that's where I ended up.
                  The only other link info on pricing is this https://www.awsthinkbox.com/product-pricing
                  which leads to a form, leading to waiting for someone to look at the form, contact me...then after that I again lose interest as it is non-transparent
                  and seemingly a way they think to hook you into other things....yes, I'm suspicious
                  https://www.behance.net/bartgelin

                  Comment


                  • #10
                    I think my main gripe is that I wanted to install this, thinking it was free, to just discover if it would indeed do what I wanted (what ultimately BB did simply).
                    Then I would have gladly paid the $48 for a year's use, just to get this project out of the way.

                    However, it took so long to eventually get it installed and even then that installation/setup process was bewildering, ultimately pointless and seemed overly complex for what I imagined the
                    thing did. I'm probably not their intended user and that this is more tailored for use by a sprawling large company who have admins to manage this boring nonsense
                    https://www.behance.net/bartgelin

                    Comment


                    • #11
                      Quite strange you had a bad experience with Deadline. How big is your renderfarm? They recently raised their free license nodes amount to 10 nodes. Also, I recently installed deadline to render some things and it was quite fast and straightforward.
                      Available for remote work.
                      My LinkedIn: https://www.linkedin.com/in/olegbudeanu/

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                      • #12
                        I only have the one machine.....So it's more like a petting zoo than a farm

                        Maybe I just got led down the wrong route for its installation...it seemed there was only one, via installing all the Amazon portal stuff.

                        Incidentally I think I did discover that it is not useable with only one machine as slave and master, so anyway pointless at this point.

                        Please link to the correct method if you can, for future reference
                        Last edited by fixeighted; 10-07-2021, 08:27 AM.
                        https://www.behance.net/bartgelin

                        Comment


                        • #13
                          go to https://www.awsthinkbox.com/deadline , click "download Deadline", log in to Amazon in the next page.
                          At that point, you will land on https://downloads.thinkboxsoftware.com/#/, and all you have to do is click to download deadline 10.1.17.4, a 1.2Gb Zip file.
                          Run the Repository install (You'll need also to install the MongoDB. Repo and Db will store and deliver the job data -both DB entries and physical scenes- to clients).
                          As you will run the whole thing on the single machine, feel free to skip the authorisation part.
                          At this stage, you installed the Deadline "server" components.
                          Run the client Install, installing just the Client, as you won't remote connect to the server, but use the file system.
                          Now you can install the submitter plugins and scripts from your repository folder (.\submission\3dsmax\Installers).

                          Open max, notice the deadline menu entry, submit away.

                          If all is good, the worker (AKA slave) will pick up the job.
                          You can check on this by launching the Monitor from the submitter menu.

                          I probably missed some specific bit here and there, but this is the gist of it.
                          It does run on a single machine, and it does not require the AWS cloud rendering part to work, that i could see.
                          Lele
                          Trouble Stirrer in RnD @ Chaos
                          ----------------------
                          emanuele.lecchi@chaos.com

                          Disclaimer:
                          The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                          Comment


                          • #14
                            Thanks Lele.

                            I definitely installed it, albeit via the annoying other route with the whole Amazon stuff. I remember it telling me that it wouldn't run on a single machine as slave/master so maybe I installed a completely different version (the cloud one)?
                            No idea. Very odd indeed.

                            I'll give it another go when I get a moment, using your link (as I uninstalled everything anyway), purely to see if it can do the same as what BB ultimately did very well.
                            https://www.behance.net/bartgelin

                            Comment


                            • #15
                              Originally posted by ^Lele^ View Post
                              you can convert just the ones the scene uses quickly, with the provided right-mouse menu tool.
                              Well, now I feel stupid. I am always using the scene converter for older scenes. But I never paid attention to the menu item below it. This is great.
                              I hope there will be a nice little tool like this to converting and renaming textures for aces in the future.
                              https://www.instagram.com/bildform.de/

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