Author: Marshall_Craft
Hi, I posted a thread a week or so ago looking for help on how to finish up a short, crude animation/walkthrough I need to finish up. I'm not a professional renderer by any means, and I could really use some suggestions on my render settings. Below is a link to a small part of my video that I need assistance with.
http://www.geocities.com/jazzster11/Video01-01.avi
The scene is relatively simple: the camera moves around a corridor and comes to a door, the door opens while the handle swivels and the camera enters a patient room, then the camera "walks" around the patient room to finish the animation. The beginning and end were easy because I could just use an incremental IR map and walktrhough Lightcache file. I can't get my settings where they need to be for the door opening part (and YES, i HAVE read through the thousands of threads on flickering...promise) so, if any of you guys/gals have a spare moment or two, then please try the link and give me any advice you can think of. i'll definately try it seeing that i am just fumbling around now. the scene's lighting is pretty complex, being that i was asked to mimick the real lighting conditions. Okay, thanks in advance.
- Alex
http://www.geocities.com/jazzster11/Video01-01.avi
The scene is relatively simple: the camera moves around a corridor and comes to a door, the door opens while the handle swivels and the camera enters a patient room, then the camera "walks" around the patient room to finish the animation. The beginning and end were easy because I could just use an incremental IR map and walktrhough Lightcache file. I can't get my settings where they need to be for the door opening part (and YES, i HAVE read through the thousands of threads on flickering...promise) so, if any of you guys/gals have a spare moment or two, then please try the link and give me any advice you can think of. i'll definately try it seeing that i am just fumbling around now. the scene's lighting is pretty complex, being that i was asked to mimick the real lighting conditions. Okay, thanks in advance.
- Alex
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