Can anyone recommend the best GI method for a 'day to night' animation sequence? We're using 1.47.03
I'm pretty good with the IR/QMC combo for walkthrough's etc...anything else is uncharted territory for me (just got used to the switch from 1.09 a few months ago)
Animating the sun/sky is nooo problem. Very satisfying.
sun is animated (colour/intensity) -fine
sky is animated -fine
enviro (gi) colour is animated -fine
on single frame (no matter where u scrub) everything looks awesome and correct! the problem is when rendering using the precalc solution...
the only thing that doesn't change (animate) is the colour and intesity of the GI on the object...eg. when it goes night, the object is still carrying the GI of daytime. (not the sun, the eviro colour)
I know i'm not using the right solution for this...can anyone point me in the right direction? (i'm so used to the speed i get from ir/qmc)
Hope all this makes sense without a pic...
I'm pretty good with the IR/QMC combo for walkthrough's etc...anything else is uncharted territory for me (just got used to the switch from 1.09 a few months ago)
Animating the sun/sky is nooo problem. Very satisfying.
sun is animated (colour/intensity) -fine
sky is animated -fine
enviro (gi) colour is animated -fine
on single frame (no matter where u scrub) everything looks awesome and correct! the problem is when rendering using the precalc solution...
the only thing that doesn't change (animate) is the colour and intesity of the GI on the object...eg. when it goes night, the object is still carrying the GI of daytime. (not the sun, the eviro colour)
I know i'm not using the right solution for this...can anyone point me in the right direction? (i'm so used to the speed i get from ir/qmc)
Hope all this makes sense without a pic...
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