I have an exterior scene of a hotel with several 3D vehicles and 3D people in it. I can render the hotel alone at 2400 X 1800 with a time of only 40 minutes, but as soon as I put the people and vehicles in the scene Max crashes do to memory. I switched to saving as a raw image which seems to help with the memory issue, but then it says that it'll take something like 50 hours to calculate the LightCache alone. I would hate to have to render regions of each person and vehicle and then compile then in photoshop. Any ideas what to do? Thanks
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I just tried playing around with my scene again and it keeps crashing. I had previously changed from static to dynamic thinking that it would help but it was a no go. All I have besides the main structure is 2 dosch vehicles and 6 Axyz people in the scene. All are 3D and not RPC, so what is the problem? The vehicles are pretty big files, but I think the people are quite small. The model renders fine without the vehicles or the people. When I try to render out at 1700 X 1100 as a RAW image the Light Cache calculation time go through the roof, plus I can tell that MAX is about to crash do to lack of memory (even though I have 2G).
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