hi all
I made some test and I could not find an answer...
when I prerender the lightcache in world units and then reuse it, is the lightcache rendered for the whole scene or is it viewdepended?
the problem is this, do I have to animate the cam in the scene to catch the whole light for the lightcache?
best regards
themaxxer
I made some test and I could not find an answer...
when I prerender the lightcache in world units and then reuse it, is the lightcache rendered for the whole scene or is it viewdepended?
the problem is this, do I have to animate the cam in the scene to catch the whole light for the lightcache?
best regards
themaxxer
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