Lately I have been obsessed with anti-aliasing in vray and have been trying to find the best quality vs. time AA.
For my animations I usually use Adaptive Sub. AA (-1,2) because I have found it to be so much faster for an acceptable quality. It does great with glossy surfaces and smooths them out beautifully. But I don't like how it renders detail, it makes small light fixtures flicker, and garbles up detailed texture patterns such as carpets!
Everything that I've read says that QMC AA is the best to use.
So I tried to use QMC AA, and this is what I noticed. The details render better and the lights don't flicker anymore, but all of my glossy textures are quite noisy. But if I increase the QMC to something more than (1,6), and increase the shader subdiv higher than 16...well it's just too costly for the time that I have to render animations and I end up with a 640x480 frame that takes 30 min to render. Does anyone have a fast/high-quality animation solution?
The below image was rendered with the following settings:
640x400 @ 10 min.
AA: Adaptive subdiv (-1,2)
rQMC sampler: (0.85 adaptive, 0.01 noise thres) Global mult:1
GI: primary(irr map: 50, 50), secondary (light cache: 1000)
I have found these settings to work well in general for interior spaces. If you want to view the animation of this image go to:
http://www.ramyhanna.com/timebased/strakejesuit.html
Any fast/quality Adaptive QMC settings would be greatly appreciated!
Thanks,
ramy
For my animations I usually use Adaptive Sub. AA (-1,2) because I have found it to be so much faster for an acceptable quality. It does great with glossy surfaces and smooths them out beautifully. But I don't like how it renders detail, it makes small light fixtures flicker, and garbles up detailed texture patterns such as carpets!
Everything that I've read says that QMC AA is the best to use.
So I tried to use QMC AA, and this is what I noticed. The details render better and the lights don't flicker anymore, but all of my glossy textures are quite noisy. But if I increase the QMC to something more than (1,6), and increase the shader subdiv higher than 16...well it's just too costly for the time that I have to render animations and I end up with a 640x480 frame that takes 30 min to render. Does anyone have a fast/high-quality animation solution?
The below image was rendered with the following settings:
640x400 @ 10 min.
AA: Adaptive subdiv (-1,2)
rQMC sampler: (0.85 adaptive, 0.01 noise thres) Global mult:1
GI: primary(irr map: 50, 50), secondary (light cache: 1000)
I have found these settings to work well in general for interior spaces. If you want to view the animation of this image go to:
http://www.ramyhanna.com/timebased/strakejesuit.html
Any fast/quality Adaptive QMC settings would be greatly appreciated!
Thanks,
ramy
Comment