Maybe a bit too big to just drop it in the wishlist. So, to put it short: are you planing to add support for other render primitives such as splines (for hair, fur, not the current face based hair generation done by VRayfur) or even the direct intersection testing on various functions, nurbs surfaces perhaps? Or is something other than faces already supported, and accessible via the sdk? I'm just being curios here. Every time and then I got this urge to visualize pretty functions in 3D, just for my amusement, and to do this I use basic freeware raytracers quite far from the capabilities of VRay.
Best regards,
A.
Best regards,
A.
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