Still on my exploration of lights in Vray. I tried to light a scene with a simple lightbulb. the lightbulb itself is molded like a real one and the light element is the light source and it's the only one iin the scene. I applied a VrayLightMtl to it and put multiplier of 200. Mr IR settings and LC are very high(see below). I am using realworld scale units.
First problem: Light seem ok as it goes far of the light source but very splotchy in highlight.
Second problem: The direct light emmited by the VrayLightMtl do not affect the exposure of the VrayPhysicalCamera, it's visible but not overexposed, so I can't acheive a realistic result.
IR settings:
HSph:100
Clr Thr:,2
Dist:,1
LC settings
SubD:2000
sample:,01
thanks for your time
First problem: Light seem ok as it goes far of the light source but very splotchy in highlight.
Second problem: The direct light emmited by the VrayLightMtl do not affect the exposure of the VrayPhysicalCamera, it's visible but not overexposed, so I can't acheive a realistic result.
IR settings:
HSph:100
Clr Thr:,2
Dist:,1
LC settings
SubD:2000
sample:,01
thanks for your time
Comment