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[Shader problem] Tomato skin
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Maybe a bit more reflective and less glossy? Maybe up the fog bias a bit to get a more general illumination to the translucency?
http://www.tqnyc.org/NYC062614/pictures/Tomato2.jpg
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Maybe making it less glossy does the trick already, if not, maybe turn down the saturation of the reflection down a little bit, it seems a bit too orange.3DV - Ruud van Reenen
www.3dv.nl
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hello !
Big Thanks Guys!
I think SSS is very good for this kind of shaders but I don`t know how use that :/ of course Lights are important and targets.
Maybe somebody play with SSS and Tomato?
About texture is good idea, but I`d like got: http://www.victoriananursery.co.uk/v...am_lincoln.jpg
Cheers
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Originally posted by duke2 View PostTo me what you've already got is pretty good! I think the lighting situation is letting it down. Get a good studio lighting system going and THEN mess around the material.
I think you are pretty close really.
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junior_3d
I think SSS is very good for this kind of shaders but I don`t know how use that :/ of course Lights are important and targets.
Maybe somebody play with SSS and Tomato?
If you look at tomato juice it is very similar in density to milk [which there is a preset for] Seen as though they are both similar materials [mostly water] Try starting with the milk preset & tweaking the colours.
Hope this helps
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i believe he was an employee at the time of his postings and nothing sinister about the post
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MSN addresses are not for newbies or warez users to contact the pros and bug them with
stupid questions the forum can answer.
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