universal settings are great.
i push the max subdivs to 100 and control everything with the noise threshold.
i never have to look at material or light subdivs anymore, if there is some noise i can get rid of it with the threshold, without over-subdividing not so important parts.
it works all great.
so far so good, but now i have a problem with grass. i use displacement for grass, but then the universal settings take forever to get rid of the grass noise. but, i want that noise in the grass. at least with stills. the great thing about displaced grass is that it adds random noise, with looks like realistic grass.
i would like to be able to override the universal settings with max subdivs locally, like: max 4 subdivs for this grass object/material. (instead of: "refine it, until all noise is gone")
instead of the universal settings to override all local subdivs i'd like to be able to do it the other way around.
i push the max subdivs to 100 and control everything with the noise threshold.
i never have to look at material or light subdivs anymore, if there is some noise i can get rid of it with the threshold, without over-subdividing not so important parts.
it works all great.
so far so good, but now i have a problem with grass. i use displacement for grass, but then the universal settings take forever to get rid of the grass noise. but, i want that noise in the grass. at least with stills. the great thing about displaced grass is that it adds random noise, with looks like realistic grass.
i would like to be able to override the universal settings with max subdivs locally, like: max 4 subdivs for this grass object/material. (instead of: "refine it, until all noise is gone")
instead of the universal settings to override all local subdivs i'd like to be able to do it the other way around.
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