Heya Folks,
Bit of a pub argument type question here - what method does vray and mental ray use to makes it depth of field? Is it like the scanline trick of rotating the camera around the focal point and using motion blur to knock bits out of focus or does it take the point that the camera ray hits an object then jitter it based on how far away it is from the focal point?
Cheers!
Bit of a pub argument type question here - what method does vray and mental ray use to makes it depth of field? Is it like the scanline trick of rotating the camera around the focal point and using motion blur to knock bits out of focus or does it take the point that the camera ray hits an object then jitter it based on how far away it is from the focal point?
Cheers!
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