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Rendering a circular Fisheye?

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  • Rendering a circular Fisheye?

    Hi, I'm trying to render out a circular Fisheye image... Pointing the camera up to the sky 90deg to the Horizon i want to get essentially half of a sphere i the image, but i cant understand what the fov value actually stands for in the vray fisheye camera settings. I always seem to get more the just half a sphere.
    sigpic

  • #2
    1/2 dome would be 180 degrees, but if you can't get that you might just render a 360 and fill the bottom of the shot with black (or whatever) in Photoshop.
    Brett Simms

    www.heavyartillery.com
    e: brett@heavyartillery.com

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    • #3
      I have had issues with rendering 180degrees in the past and have ended up using a value of 179.999
      Chris Jackson
      Shiftmedia
      www.shiftmedia.sydney

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