Hi ! Im new to V-Ray and am getting along bit by bit. I have read the help and the set up tutorial, and rendered an Image which Ihad rendered before with mental ray.
The set Up which I have used is:
- Adaptive DMC as sampler,
- AA filter is Area (1.5).
- Color Mapping is intensity exponential
- Gamma 2.2
- Dont Affect colors
-Linear Workflow on
- Primary bounce is Irradiance map (set to High)
- second bounce is Light Cache
- I rendered it out as an EXR
- I changed the EXR in Photoshop to a JPG without changing the gamma or exposure
Here is the result:
http://img822.imageshack.us/img822/5...ghtingvray.jpg
Here is what I run into:
1. The indirect illumination ist still way too dark. How do I get it brighter? If I increase the light's intensity, it will just create blown out areas.
Do I need to fix some thing is Photoshop or is there a renderoption?
2. As you can see, the shadow and reflective areas are all very grainy. I thought it was the shadow rays of the directional light I'm using, but increasing them or the Ray depth limit doesnt change much at all. Is there a render setting that I need to change?
3. The Shelves on the wall are kind of weird. It looks like AA issue, but where di I change it?
I hope someone can help me here!
The set Up which I have used is:
- Adaptive DMC as sampler,
- AA filter is Area (1.5).
- Color Mapping is intensity exponential
- Gamma 2.2
- Dont Affect colors
-Linear Workflow on
- Primary bounce is Irradiance map (set to High)
- second bounce is Light Cache
- I rendered it out as an EXR
- I changed the EXR in Photoshop to a JPG without changing the gamma or exposure
Here is the result:
http://img822.imageshack.us/img822/5...ghtingvray.jpg
Here is what I run into:
1. The indirect illumination ist still way too dark. How do I get it brighter? If I increase the light's intensity, it will just create blown out areas.
Do I need to fix some thing is Photoshop or is there a renderoption?
2. As you can see, the shadow and reflective areas are all very grainy. I thought it was the shadow rays of the directional light I'm using, but increasing them or the Ray depth limit doesnt change much at all. Is there a render setting that I need to change?
3. The Shelves on the wall are kind of weird. It looks like AA issue, but where di I change it?
I hope someone can help me here!
Comment