I made a big mistake. I spend 1 day rendering an animation of a polygon of glass but now I realize that the refractions are the same in the first frame, in the midle or in the end of the movie!!! OHMY!!!! I was thinking that the fact of to use Caustics "from a file" was made for this cases. Wow... can anybody tell me how I can do a render like this that I found in Youtube?
http://www.youtube.com/watch?v=v4xVSOaZg1U
http://www.youtube.com/watch?v=v4xVSOaZg1U
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