I am rendering an animation of an object rotating 360 degrees. I am using a Vray still camera and settings that I have read about on the forum. The materials are just the default gray and it is only 150 frames long. I am getting horrible flickering and I'm wondering if it is because I am using a Vray still camera opposed to a video or movie camera in the VrayCamera dropdown box? Also, when rendering the LightCache, the first frame shows the object but the other 149 frames show up completely black. Any suggestions would help. Here is my process for the LC and IRR map calculations.
Calculate LC: Subdivs: 3500, Scale: Screen, Use camera path: Unticked, Mode: Flythough......Save LC
Calculate IRR (Use saved LC): Medium - animation, Multiframe incremental, HSph: 50, Interp: 40, Every 5th frame.......Save IRR
Render out entire animation in sequence.
Thanks for the help.
Calculate LC: Subdivs: 3500, Scale: Screen, Use camera path: Unticked, Mode: Flythough......Save LC
Calculate IRR (Use saved LC): Medium - animation, Multiframe incremental, HSph: 50, Interp: 40, Every 5th frame.......Save IRR
Render out entire animation in sequence.
Thanks for the help.
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