Hi all.
Just a quick question I hope someone can enlighten me on!
3ds Max 2010 64bit
Vray 1.5 SP5
We are rendering using the following guidelines http://www.spot3d.com/vray/help/150S...ials_anim2.htm as we have moving cameras and moving objects in our scene. It works great, but i have just one question regarding the setup which i can't get my head around.
The animation pre pass uses IM and LC for the GI, which is fine.
The second pass only uses the saved IM and it has secondary bounces turned off. This is where i don't fully understand the reasoning for generating the LC in the first pass, if the second pass isn't using it.
Does Vray somehow embed the part of the LC it needs in to the IM for each frame when it renders? Is the second pass using the LC in any way? Lastly, why in the prepass are we generating LC if we're not recalling it in the second render pass?
It does work really well though, I'd just like to know the reasoning behind turning off secondary bounces.
I hope someone can shed some light on this, if you excuse the pun!
Cheers.
Andy.
Just a quick question I hope someone can enlighten me on!
3ds Max 2010 64bit
Vray 1.5 SP5
We are rendering using the following guidelines http://www.spot3d.com/vray/help/150S...ials_anim2.htm as we have moving cameras and moving objects in our scene. It works great, but i have just one question regarding the setup which i can't get my head around.
The animation pre pass uses IM and LC for the GI, which is fine.
The second pass only uses the saved IM and it has secondary bounces turned off. This is where i don't fully understand the reasoning for generating the LC in the first pass, if the second pass isn't using it.
Does Vray somehow embed the part of the LC it needs in to the IM for each frame when it renders? Is the second pass using the LC in any way? Lastly, why in the prepass are we generating LC if we're not recalling it in the second render pass?
It does work really well though, I'd just like to know the reasoning behind turning off secondary bounces.
I hope someone can shed some light on this, if you excuse the pun!
Cheers.
Andy.
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