I know why sampling affects brightness of pixels, but I made a test which in my eyes is kind of interesting. Take a look at the image.
Three tests with different settings as shown beside each render. Now, whats interesting to me is the changes in brightness depending on samples taken. With low settings, you get a brighter image. I guess vray gets less secondary samples from the environment and therefor leans toward the brighter primary rays from the light.
With higher primary rays (DMC max subdivs) and lower secondary samples (light and material subdivs) you get a darker image, but with better quality. Nothing strange.
Now to whats interesting. With even higher samples in the third attempt, you get a brighter image than on the second attempt. Why? Shouldn't this be exactly like B or maybe a bit darker?
I'm confused. As always.
Three tests with different settings as shown beside each render. Now, whats interesting to me is the changes in brightness depending on samples taken. With low settings, you get a brighter image. I guess vray gets less secondary samples from the environment and therefor leans toward the brighter primary rays from the light.
With higher primary rays (DMC max subdivs) and lower secondary samples (light and material subdivs) you get a darker image, but with better quality. Nothing strange.
Now to whats interesting. With even higher samples in the third attempt, you get a brighter image than on the second attempt. Why? Shouldn't this be exactly like B or maybe a bit darker?
I'm confused. As always.
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