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distributet irradiance map calculation ?

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  • distributet irradiance map calculation ?

    while trying to render distributet single frame es in our network, i got to notice, that all computers start to calculate the irradiance map on their own, and not together. After the fastest has finished the job he beginns to render while the oather computer doesn´t get to notice this, and most time finishes the job before some oather computer are just begining to help rendering those immage.

    So is there a way to make all computers work on the same irradiance map, and if not ist there a way to let them know, the fastest has finished the map and take tose mape for continuing together ?
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