Hey Folks,
I just read the Article over at Ace's Hardware, about our new Home - 64-Bit Processing.
The new Athlon performes quite well in a few important Benchmarks. His fast Integer processing and nextgen features offer some Performance Leaps especially per clock cycle. Applications able to use the 64bit Core of the new AMD really taking advantage and showing impressive Speed improvements.
In our current home... 3dsmax on 32bit, the fastest K8 behaved quite interesting and rendered the given Scene in Scanline sometimes slower, sometimes as fast as the P4EE. In games and many sophisiticated Benchmarks, the Athlon64 is obviously taking the crown.
Well, my Question is:
How much can Rendering benefit from the 64bit Heaven when done properly? Are there any Renderers already taking advantage of 64bit?
And finally...would Vray benefit from that? (If yes, which computations going to be faster? Is shooting rays and interpolating values, the right task for the 64bit Core?
Well, it seems some questions actually take aim on the smart vray programmers... but any other facts or hints are surely welcome!
I just read the Article over at Ace's Hardware, about our new Home - 64-Bit Processing.
The new Athlon performes quite well in a few important Benchmarks. His fast Integer processing and nextgen features offer some Performance Leaps especially per clock cycle. Applications able to use the 64bit Core of the new AMD really taking advantage and showing impressive Speed improvements.
In our current home... 3dsmax on 32bit, the fastest K8 behaved quite interesting and rendered the given Scene in Scanline sometimes slower, sometimes as fast as the P4EE. In games and many sophisiticated Benchmarks, the Athlon64 is obviously taking the crown.
Well, my Question is:
How much can Rendering benefit from the 64bit Heaven when done properly? Are there any Renderers already taking advantage of 64bit?
And finally...would Vray benefit from that? (If yes, which computations going to be faster? Is shooting rays and interpolating values, the right task for the 64bit Core?
Well, it seems some questions actually take aim on the smart vray programmers... but any other facts or hints are surely welcome!
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