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Animated product rendering - any thoughts/render tips ? (pretty please)

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  • Animated product rendering - any thoughts/render tips ? (pretty please)

    So I'm just doing some tests, a few 'product' rendering ones, and I've animated the objects and camera. Thought I'd do one of those ones where the product is floating, so no contact shadows with the ground/walls.
    I'm currently using an vray dome light with an HDR plugged into it, and a couple of specular/reflection - glint lights to bring out some extra edges and surface high lights. (pretty straight forwards stuff)

    In my typical test rendering I'm just using IM & LC, although I know I could turn it off and let vray work with the dome light (although it seems to be slow some times?).
    Any thoughts on how I should try rendering this test out ?

    Should I just turn off indirect illumination, or should I use it and do a typical pre-pass mode as outlined here:
    http://www.spot3d.com/vray/help/150S...ials_anim2.htm
    http://www.mintviz.com/blog/flicker-...on-using-vray/

    (I know it generally comes down to time vs quality)


    After a bit of testing this evening, the dome light and HDR seem to work very nicely indeed !
    I just had to re-adjust my sampling and samples from the dome.
    Last edited by RobPhoboS; 23-09-2011, 02:20 PM.
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