Hi,
I've got a few questions concerning the VRay Displacement modifier.
1: What is the exact difference between 2D and 3D displacement? In other words: in which situations is it best to use which type?
2: How does the 2D displ. Precision spinner work? Is it the amount of map sampling and does increasing the value always increase quality or can it also cause bitmap pixels to become visible because of the precision?
3: What does the Tight Bounds option do?
Thanks very much in advance.
Cheers,
Metin
I've got a few questions concerning the VRay Displacement modifier.
1: What is the exact difference between 2D and 3D displacement? In other words: in which situations is it best to use which type?
2: How does the 2D displ. Precision spinner work? Is it the amount of map sampling and does increasing the value always increase quality or can it also cause bitmap pixels to become visible because of the precision?
3: What does the Tight Bounds option do?
Thanks very much in advance.
Cheers,
Metin
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