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Animation GI, flythrough and moving objects

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  • Animation GI, flythrough and moving objects

    We are making some animations at work and I have no experience at all with rendering animations in Vray. I have read alot about it, but I have not done it myself before. So, I have a couple of questions. I hope you guys can help me pretty fast.

    The first is about flytrough animation when using Light Cache as secondary. When you set it to fly-trough and render, do you put frames on single frame, or full sequence? My guess would be full sequence, but a colleague of mine said that I should put it on single frame. There is no info about this in the manual.

    The rest is about animation with moving objects. What is the fastest GI method for this type of animation? I don't need perfect GI, just smooth and fast. In the manual it says that IRRmap and LC is not the way to go, why is this? I read about This method. I guess it would be pretty good method, but isn't it slower than incremental?

    Please answer as much as you can, and I would also much appreciate links to good tutorials!
    http://www.cgpro.se - Portfolio
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