Been doing some R&D on how to really achieve this effect in a believable way. Last night I painted a 4K map with a Wacom and 1px brush in Photoshop. I tried every way possible of applying it, played with varying bump values, even tried to tile it 9 times to make sure the detail was uber fine...nothing really got close to that look though.
Has anyone here experimented with this and found a decent cheat for getting those radial scratch patterns to form under heavy spec/reflection points on the surface?
Attached a real life example of this effect, look at the bottom of the image at the reflection and how all the micro scratches end up appearing to be radiating around the highlight due to how they catch the spec.
Has anyone here experimented with this and found a decent cheat for getting those radial scratch patterns to form under heavy spec/reflection points on the surface?
Attached a real life example of this effect, look at the bottom of the image at the reflection and how all the micro scratches end up appearing to be radiating around the highlight due to how they catch the spec.
Comment