Hi,
I just noticed that there's a relatively new interpolation method added to the range of GI interpolation methods. I'm rendering a heavy scene right now but in my memory it's something like "Least Squares Fit with Voleroi abracadabra" Is this maybe an ideal new blend between the advantages of the three other interpolation methods?
I'm still crying for a frequent update of the VRay manual, preferably with each new addition. I still don't know the ins and outs of the Displacement modifier, for example.
Cheers,
Metin
I just noticed that there's a relatively new interpolation method added to the range of GI interpolation methods. I'm rendering a heavy scene right now but in my memory it's something like "Least Squares Fit with Voleroi abracadabra" Is this maybe an ideal new blend between the advantages of the three other interpolation methods?
I'm still crying for a frequent update of the VRay manual, preferably with each new addition. I still don't know the ins and outs of the Displacement modifier, for example.
Cheers,
Metin
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