I'm using Shag:Hair-turned-geometry-hairs for this character and my only problem so far is the antialiasing. I'm using Adaptive samples with min=1 and max=4 and after 29 minutes the result is the image above. With lower settings, I got by with only 8 minutes. After some testing, I settled with the mitchell filter because of the blurring which I think might help with the hair.
Though I'm happy that Vray's antialiasing is superbly faster than brazil, I was hoping that there might be a way to get better antialiasing on the hair and not sacrifice so much rendertime. This is my first time with rendering hair in Vray so... if any of you guys out there know how I can improve antialiasing on the hair, you're tips are greatly appreciated.
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