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Virtual Light Projection

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  • Virtual Light Projection

    I want to throw a texture map as a light source onto the surface of another object. The same way physical projectors are used to do projection mapping onto buildings.

    What is a logical VRay approach to achieving virtual light projection. Would it be just using a standard vray light with directional on 1?
    -Joel E
    https://www.biglittlepictures.com

  • #2
    use a standard max spotlight set to rectangular. faster and simpler.

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    • #3
      Okay, that was my conclusion as well, didn't know if there was a better way that had benefits I wasn't aware of..
      -Joel E
      https://www.biglittlepictures.com

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