As far as i know, GPU rendering means enabling Active shade and choose OpenCL or CUDA as engine.
Is that true?
Or is there another way of rendering with the processing power of the GPU in 3ds Max and VRay?
If so, is it possible to set up a scene for normal CPU rendering, (so that i dont have to give up on features like http://docs.chaosgroup.com/display/V...ted+Features##) and then send it to Renderclients via Royal Renderer e.g. that are equipped with a top GPU for rendering?
Thanks in advance!
max
Is that true?
Or is there another way of rendering with the processing power of the GPU in 3ds Max and VRay?
If so, is it possible to set up a scene for normal CPU rendering, (so that i dont have to give up on features like http://docs.chaosgroup.com/display/V...ted+Features##) and then send it to Renderclients via Royal Renderer e.g. that are equipped with a top GPU for rendering?
Thanks in advance!
max
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