Hi,
I am trying to optimize some render settings and have some questions...
Brute Force as Primary and Secondary is considerably faster than IM/ LC, and the RGB looks extremely similar.
When optimizing my settings I look at the Raw GI, Raw Reflection, Raw Refraction, and Lighting.. My Raw GI is insanely noisey with BF/BF, but the RGB doesn't seem to reveal this
My question is- should I care? Normally when optimizing settings I would think that's a problem but my RGB looks as clean as my IM/LC render. I'm just hesitant to use it for some reason! I'm so used to IM/LC and looking at these passes to tell me what to optimize :P If my Raw GI looked this noisey using IM/LC my RGB would look like total crap but for some reason I can get away with it in BF/BF?
Can someone shed some light on this for me?
Thanks,
Eric
I am trying to optimize some render settings and have some questions...
Brute Force as Primary and Secondary is considerably faster than IM/ LC, and the RGB looks extremely similar.
When optimizing my settings I look at the Raw GI, Raw Reflection, Raw Refraction, and Lighting.. My Raw GI is insanely noisey with BF/BF, but the RGB doesn't seem to reveal this
My question is- should I care? Normally when optimizing settings I would think that's a problem but my RGB looks as clean as my IM/LC render. I'm just hesitant to use it for some reason! I'm so used to IM/LC and looking at these passes to tell me what to optimize :P If my Raw GI looked this noisey using IM/LC my RGB would look like total crap but for some reason I can get away with it in BF/BF?
Can someone shed some light on this for me?
Thanks,
Eric
Comment