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What are the limitations on Photon mapping usage?

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  • What are the limitations on Photon mapping usage?

    Hi everyone,

    I would like to know what sorts of lights, materials, and objects that don't work with VRay global photon mapping?

    Thanks in advance.

    Your's

  • #2
    I think you can use any lights, vray, standard, and photometric. (photometric are slower though).

    The materials have to be vray materials.

    I think all objects work.

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    • #3
      the photon map needs actual lights in order to work; it cannot be used to produce indirect illumination caused by environment lights (skylight) or from standard omni lights without inverse-square falloff.

      [-> manual]

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      • #4
        Thanks.

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