Hi,
I read about light map, and I don't understand - what is this?
Anybody, help me please !
1. How to build up trajectory for eye-ray?
2. How to calculate bounces for light map? Is this intersections of eye-rays with object's surfases? Or, what is the main algorim for determinating x, y, z - coordinates for bounces ?
3. How to calculate illuminations for bonces stored in light map? Is this direct illumination only ? Or indirect (diffuse) illumination too ? What does it mean "bounces in the path stores the illumination from the rest of the path " in more detail?
4. what is the main idea of the light map ?
Thanks in advance
I read about light map, and I don't understand - what is this?
Anybody, help me please !
1. How to build up trajectory for eye-ray?
2. How to calculate bounces for light map? Is this intersections of eye-rays with object's surfases? Or, what is the main algorim for determinating x, y, z - coordinates for bounces ?
3. How to calculate illuminations for bonces stored in light map? Is this direct illumination only ? Or indirect (diffuse) illumination too ? What does it mean "bounces in the path stores the illumination from the rest of the path " in more detail?
4. what is the main idea of the light map ?
Thanks in advance
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