Hello readers,
I´ve been reading a lot about the PBR workflow lately following Disney´s technical papers, Marmoset, etc..
Transfering the handy colorcharts for a quick pick over to V-Ray, what is the correct setting for Fresnel reflections?
I´m a bit confused how to implement the different RGB-values for F0.
For instance if I want just to build a normal material with 4% reflectivity:
I know I could set it up like:
a) - Reflection-Slot with RGB 255/255/255
- "Fresnel Reflections" ON with 1.5
The value of the reflection slot, does it represent F90° in this case and with the IOR I get control over F0°
(and the reflection curve in retrospect)? (This looks always too reflective to me, no matter of glossiness.)
What if I want to make use of the RGB charts for control of F0 instead of the IOR-values:
b) - Reflection-Slot with RGB 56/56/56
- "Fresnel Reflections" ON with 1.5
Would that be correct? (Looks not right to me.)
Or:
c) do I have to use a FallOff-Map in the Reflection-slot instead with FallOff-Type "FallOff", "Override OFF" and 56/56/56 in the Front-slot and 255/255/255 in the Side-slot?
And in addition, if I want a specific reflection curve according to the Reflective-Index website:
Do I use the FallOFff-Type "Perpendicular/Parallel" or "FallOff" to setup the Output curve?
Kind regards
martin
I´ve been reading a lot about the PBR workflow lately following Disney´s technical papers, Marmoset, etc..
Transfering the handy colorcharts for a quick pick over to V-Ray, what is the correct setting for Fresnel reflections?
I´m a bit confused how to implement the different RGB-values for F0.
For instance if I want just to build a normal material with 4% reflectivity:
I know I could set it up like:
a) - Reflection-Slot with RGB 255/255/255
- "Fresnel Reflections" ON with 1.5
The value of the reflection slot, does it represent F90° in this case and with the IOR I get control over F0°
(and the reflection curve in retrospect)? (This looks always too reflective to me, no matter of glossiness.)
What if I want to make use of the RGB charts for control of F0 instead of the IOR-values:
b) - Reflection-Slot with RGB 56/56/56
- "Fresnel Reflections" ON with 1.5
Would that be correct? (Looks not right to me.)
Or:
c) do I have to use a FallOff-Map in the Reflection-slot instead with FallOff-Type "FallOff", "Override OFF" and 56/56/56 in the Front-slot and 255/255/255 in the Side-slot?
And in addition, if I want a specific reflection curve according to the Reflective-Index website:
Do I use the FallOFff-Type "Perpendicular/Parallel" or "FallOff" to setup the Output curve?
Kind regards
martin
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