Hi,
will there be a new shader sdk for 1.45?
I'm still not getting anywhere with the sdk for 1.09 by the way but i'm still trying
Can anyone give me a clue how to get the rayresults of a ray I trace myself in my shader? Or can I get a pointer to the shading context of the ray I trace? Perhaps I'm missing some basic knowledge about the raytracing pipeline of vray. But there must me more to get out of traceRay() than a color value. What's the trick?
Best Regards,
dimo
will there be a new shader sdk for 1.45?
I'm still not getting anywhere with the sdk for 1.09 by the way but i'm still trying
Can anyone give me a clue how to get the rayresults of a ray I trace myself in my shader? Or can I get a pointer to the shading context of the ray I trace? Perhaps I'm missing some basic knowledge about the raytracing pipeline of vray. But there must me more to get out of traceRay() than a color value. What's the trick?
Best Regards,
dimo