Hey guys,
I'm trying to follow this tutorial: https://www.youtube.com/watch?v=04lB-FISp7E
These are two cells that divide. They can be deformed by a blend shape and have a particle system on them.
I've followed the tutorial until 26:22''. Here, the particle system is attached to the geometry through a GOAL.
I'm stopped here. I've used a metaball attached to the particle system and don't know how to "goal" it to the geometry.
Actually, I'd like to move the geometry and make the metaball follows it. Moreover, I'd like to deform the geometries and make the metaball continuing following the geometries.
I tried, as for the tutorial, introducing the "goalV" and "goalU" dynamic attributes to the particle system, but this caused a weird behavior to the particle generation.
I attach the maya file. Can you help me?
Thanks once again
I'm trying to follow this tutorial: https://www.youtube.com/watch?v=04lB-FISp7E
These are two cells that divide. They can be deformed by a blend shape and have a particle system on them.
I've followed the tutorial until 26:22''. Here, the particle system is attached to the geometry through a GOAL.
I'm stopped here. I've used a metaball attached to the particle system and don't know how to "goal" it to the geometry.
Actually, I'd like to move the geometry and make the metaball follows it. Moreover, I'd like to deform the geometries and make the metaball continuing following the geometries.
I tried, as for the tutorial, introducing the "goalV" and "goalU" dynamic attributes to the particle system, but this caused a weird behavior to the particle generation.
I attach the maya file. Can you help me?
Thanks once again
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