Hi all,
I tried searching for this subject but found nothing so sorry if its a repeat.
I have a sky dome object that I want to reflect on objects but I want to use a different dome and map to light the scene.
My question is this:
Is there a way to stop an object from occluding illumination but still have it visible to reflection?
Cheers,
Evan
I tried searching for this subject but found nothing so sorry if its a repeat.
I have a sky dome object that I want to reflect on objects but I want to use a different dome and map to light the scene.
My question is this:
Is there a way to stop an object from occluding illumination but still have it visible to reflection?
Cheers,
Evan
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