I have been using Max (Vray), Fusion and After Effects for my rendering and post-work.
Is it possible to use a multipass workflow using the Denoiser? In the manual it says: "Denoise render elements separately ? Denoises the lighting, global illumination, specular, reflection, refraction and atmosphere render elements separately", but i don't see that the elements has been denoised and stored so i can put the together in Fusion.
Or am i missing something here?
If i would use Nuke and Vray for denoiser, can i then do color-corrections and denoise afterwards? Can i use a Raw-worflow that way? (VRayRawGlobalIllumination etc.)
What if i use VrayLightSelect?
/Andrew
Is it possible to use a multipass workflow using the Denoiser? In the manual it says: "Denoise render elements separately ? Denoises the lighting, global illumination, specular, reflection, refraction and atmosphere render elements separately", but i don't see that the elements has been denoised and stored so i can put the together in Fusion.
Or am i missing something here?
If i would use Nuke and Vray for denoiser, can i then do color-corrections and denoise afterwards? Can i use a Raw-worflow that way? (VRayRawGlobalIllumination etc.)
What if i use VrayLightSelect?
/Andrew
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