Announcement

Collapse
No announcement yet.

What VFB LUTs/Colour Correction settings are you using?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • What VFB LUTs/Colour Correction settings are you using?

    Recently I have been trying to find the best combination of LUT/Colour corrections setting to use for the bulk of my interior/exterior work, or at least a good starting to point from which to tweak materials and lighting. There are so many different LUTs and workflows out there that this can be a bit daunting. Being able to achieve a photographic look (say Fstorm framebuffer output) in VFB would be a great outcome. I know there'sa lot of variables to consider here, but having good LUT colour correction setting at this start of a project would really help.

    I have noticed on the Corona forums they have some great threads which try to mimic the look of say Fstorm, highlighting which material settings/ LUT file and Colour correction settings should be used to achieve this. I'm, sure there are other people here which could benefit from such a discussion. So saying this would anyone like to share/discuss the setup they generally use?
    Last edited by CoastalVis; 07-12-2017, 04:14 AM.
    www.CoastalVisualization.com

  • #2
    I'm using this:
    https://forums.chaosgroup.com/forum/...955#post792955

    Originally posted by vlado View Post
    Attached is a .bcurve file for the V-Ray VFB curve control and .cube file for the LUT control (for the LUT, please turn off the "Convert to Log Space" option.

    The curve is more accurate, although I'm still doing some adjustments there for the darker colors.

    Best regards,
    Vlado

    Comment


    • #3
      Originally posted by CoastalVis View Post
      Recently I have been trying to find the best combination of LUT/Colour corrections setting to use for the bulk of my interior/exterior work, or at least a good starting to point from which to tweak materials and lighting. There are so many different LUTs and workflows out there that this can be a bit daunting. Being able to achieve a photographic look (say Fstorm framebuffer output) in VFB would be a great outcome. I know there'sa lot of variables to consider here, but having good LUT colour correction setting at this start of a project would really help.

      I have noticed on the Corona forums they have some great threads which try to mimic the look of say Fstorm, highlighting which material settings/ LUT file and Colour correction settings should be used to achieve this. I'm, sure there are other people here which could benefit from such a discussion. So saying this would anyone like to share/discuss the setup they generally use?
      Linear Workflow.
      Lele
      Trouble Stirrer in RnD @ Chaos
      ----------------------
      emanuele.lecchi@chaos.com

      Disclaimer:
      The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

      Comment


      • #4
        Thanks for your replies, yes ive been using Linear workflow for years now, but its the bit on the end that ive trying to get comfortable with. Ive recently been trying to get my head around how color systems work and what options are available and which systems the bigger studios use. I now realize its no more than some preset colour corrections stored in a file essentially and can be reproduced manually with the VFB color options in most cases. The best outcome for me is using the OCIO color setup which works slightly differently to LUTs because of the color input. I think it gives the best combination of color saturation and dynamic range generally, its a shame you cant save this out of the VFB at present to save a bit of time.
        Last edited by CoastalVis; 12-02-2018, 09:14 AM.
        www.CoastalVisualization.com

        Comment


        • #5
          Yeah, the bit you are concerned with is oftentimes "in the eye of the beholder", and a very fickle subject too, at that.
          It's overloaded with hype, for whatever mysterious reason, but strip it of the lingo, and it's just more color corrections.
          On the subject of perceptually pleasant imagery there is precious little around, and even less of the material is in any accordance, particularly in a quantitative way.
          For me personally, as long as the CC comes well after the (LWF!) render, then anything goes: like it more pink? make it so.
          Lele
          Trouble Stirrer in RnD @ Chaos
          ----------------------
          emanuele.lecchi@chaos.com

          Disclaimer:
          The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

          Comment

          Working...
          X