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External brick walls

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  • External brick walls

    What's the best method for creating (realistic) brick walls? I'm having a hard time with displacement when it comes to corners on my walls. I'm wondering if I'd have a better result just modelling the bricks and mapping textures to them. I know this might be a bit over kill but I think it might be the best option for a realistic result.
    At the moment, I'm having the dreaded gap where the external corners meet that I've read all about before in other forums and I've tried everything I can think of to fix it. The other solutions didn't work for me. Thoughts?
    I heard rail clone or something similar might be a good option?

  • #2
    Make sure the UVs are consistent (i.e. no seams) and then turn on the "Keep continuity" option in the VRayDisplacementMod modifier.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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