I recently came across an old thread (https://forums.chaosgroup.com/forum/...lour-primaries) where Vlado mentions Vray having the ability to render in CIE space and in the future ACEScg space with some spectral rendering capabilities.
1. How does one render in CIE space instead of the default sRGB space and is ACEScg still being considered?
2. How far does the spectral rendering ability go?
-For example: I am highly interested in modeling fluorescent behavior in materials and spectral power distributions in light accurately with the intent to simulate metamerism effects along with other effects. Does this mean that with a bit of coding, Vray can technically achieve these effects?
1. How does one render in CIE space instead of the default sRGB space and is ACEScg still being considered?
2. How far does the spectral rendering ability go?
-For example: I am highly interested in modeling fluorescent behavior in materials and spectral power distributions in light accurately with the intent to simulate metamerism effects along with other effects. Does this mean that with a bit of coding, Vray can technically achieve these effects?
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